| stinkygoat ( @ 2007-05-22 19:26:00 |
couple of giraffe vids
...just so you can see some of the game. These vids show the game played from the start through to the end of level 9 (as far as you'll be able to go in the demo version). So when the demo comes out you can see if you can play as well as me };-).
Of course they are compressed to smeg; YT can't possibly begin to show how nice it is IRL and I don't have space to host higher rez clips (nor anything that can cap at 60fps anyway). But at least you get to hear the proper tunes.
http://www.youtube.com/watch?v=aoT-_2wC 4vY
http://www.youtube.com/watch?v=p7syrASr iKw
We're just proceeding through the milestones of the release process. We've passed alpha and code complete, we should do a content complete submission in the next day or two and start the ball rolling on the rating submission. There isn't really a lot for us to do except fix tiny little things that might arise and proceed through the bureaucracy of the release process. There are no major problems that we've seen with the game; it's been months since I've seen a proper crash or anything. The main effort at this time has been herding the translators and getting all the localisation stuff in, amazing how long all that stuff takes.
So ETA is now "a few weeks" where "few" isn't terribly high }:-).
...just so you can see some of the game. These vids show the game played from the start through to the end of level 9 (as far as you'll be able to go in the demo version). So when the demo comes out you can see if you can play as well as me };-).
Of course they are compressed to smeg; YT can't possibly begin to show how nice it is IRL and I don't have space to host higher rez clips (nor anything that can cap at 60fps anyway). But at least you get to hear the proper tunes.
http://www.youtube.com/watch?v=aoT-_2wC
http://www.youtube.com/watch?v=p7syrASr
We're just proceeding through the milestones of the release process. We've passed alpha and code complete, we should do a content complete submission in the next day or two and start the ball rolling on the rating submission. There isn't really a lot for us to do except fix tiny little things that might arise and proceed through the bureaucracy of the release process. There are no major problems that we've seen with the game; it's been months since I've seen a proper crash or anything. The main effort at this time has been herding the translators and getting all the localisation stuff in, amazing how long all that stuff takes.
So ETA is now "a few weeks" where "few" isn't terribly high }:-).